My paladin is now level 4 and has 19 strength and 15 charisma. I know it is probably better to take the ability score increase and get another +1 on the majority of rolls I’ll be making but that’s just so boring!

I’m taking Shield Master instead.

Does anyone else have this conflict?


Most people seem to be misunderstanding. I don’t mind having to make “tough choices” in general, only when the obviously correct choice is boring and the suboptimal one is the cool fun one.

  • dumples@kbin.social
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    1 year ago

    I always have my players take a Feat and ASI at level 4 now. It lets people take fun feats including some power boosting ones while still not making it feel like a bad choice. That way people get to play a feat for the majority of the game instead of only at higher levels