• boonhet@sopuli.xyz
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    2 hours ago

    When reflections became a thing in graphics, they were the new hotness. But unfortunately they’re overused because people seem to think that reflections are the best indicator of graphical realism. They’re a factor for sure, but overly reflective isn’t the same as realistic reflections

    • M0oP0o@mander.xyz
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      34 minutes ago

      Like 3d tv, this is just a fad. Most people I know turn off raytracing in a few min (even though they spent $1000s on hardware to do raytracing). The generated frames and full ray and pathtracing have such low payout vs the cost. Unless something changes this is all pointless waste.

      Best example I can think of is the rtx portal looking and running like ass compared to the now very old original.