• mad_lentil@lemmy.ca
      link
      fedilink
      English
      arrow-up
      33
      ·
      8 hours ago

      High-fidelity and artfully stylized aren’t, but photorealism is like… a photo.

        • exasperation@lemmy.dbzer0.com
          link
          fedilink
          arrow-up
          11
          ·
          4 hours ago

          aight this scene takes place in Mexico so lemme color grade it very Mexican, but also it’s a flashback to the 50’s so I’m gonna dial down the color saturation and digitally add some film grain

        • mad_lentil@lemmy.ca
          link
          fedilink
          English
          arrow-up
          3
          ·
          4 hours ago

          I think we’re talking about different things, but I see your point.

          By stylized “graphics” I took it to mean like the actual resolution, polygons, draw distance, etc, and then aesthetics goes on top of that.

          • CubitOom@infosec.pub
            link
            fedilink
            English
            arrow-up
            4
            ·
            3 hours ago

            Art direction isn’t purely aesthetics either. There’s so many things that go into makeing art, be it a game or something else.

            Art should help us feel what the artist intended or sometimes something more personal to ourselves. Many aspects will facilitate or detract from that.

            You can have stylized photorealism the same as other styles of art. You mght see pixel art of a realistic scene. Or you can have extremely detailed animation.

            I think the better question is does the community allow for and reward that expression? Are there trends we don’t find too appealing universally? Are there styles of art that maybe seem overused?

            • mad_lentil@lemmy.ca
              link
              fedilink
              English
              arrow-up
              1
              ·
              3 hours ago

              OK we’re definitely talking about different things when we say photorealism. I see stylized and photorealistic almost as on a linear spectrum. I realise there are more dimensionz to it than that, but that’s the usage I think the meme is critiquing. That’s how I took it, anyway.