• Something Burger 🍔@jlai.lu
    link
    fedilink
    English
    arrow-up
    3
    ·
    16 hours ago

    The outermost spot is easier to reach with the thumbs. The most used elements of the controller are face buttons and the left stick. Having the left stick in the “secondary” position makes no sense.

    • krooklochurm@lemmy.ca
      link
      fedilink
      English
      arrow-up
      1
      ·
      14 hours ago

      Have you used a steam controller?

      The most effective way I found to use it was to use the left stick with the track pad, which is, as you mentioned, asymmetric.

      The symmetry is just reversed from the Xbox controller if you use it this way. Which is more than likely the intended way to use it.

      • sugar_in_your_tea@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        1
        ·
        edit-2
        9 hours ago

        I have a Steam Controller and could never get used to it. I don’t like the track pad D-pad on the left, since it’s uncomfortable to use for camera control or as a D-pad, it’s just awkward. The right one is okay, but in a weird spot, since it’s annoying to jump all the way down to the buttons.

        The new one looks a little better, but I’d still prefer the left stick to be higher (maybe seap with the D-pad?). I love the Steam Deck, so maybe in practice this is fine.

        • krooklochurm@lemmy.ca
          link
          fedilink
          English
          arrow-up
          1
          ·
          9 hours ago

          The whole point is the trackpad and gyro. It really does take a lot of getting used to, and that isn’t everyone’s cup of tea, which is fine.

          The thing is: if people want a regular controller they can buy a ps 4/5 and Xbox controller and use it. Everything steam has supports that.

          Which is consumer friendly as fuck and actually awesome.

          But if you don’t want to use the controller as it was designed, or can’t get used to it, then it’s probably not a great choice for you. Which is al totally valid.

          • sugar_in_your_tea@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            1
            ·
            edit-2
            8 hours ago

            The DS4 has a gyro though, so I can do gyro aiming w/ it if I want. Steam Input makes configuring it quite easy.

            I thought I was the target for the Steam Controller because configurability sounded fun, so I picked it up w/ the Steam Link in a bundle w/ Rocket League and I ended up not using either (and I bailed on Rocket League after EGS bought them). I think it was a cool idea, but I ended up not liking it as much in practice. I keep trying to give it a second chance, but each time it just feels weird.

            That said, I love the Steam Deck, which is a natural evolution of the Steam Controller. It has capacitive joysticks to make the gyro better, the track pads don’t get in the way, and the triggers and shoulder buttons feel better. The main thing I miss from the Steam Controller is the button in the triggers. Everything else on the Steam Deck is a straight upgrade, and the extra back buttons are enough to make me not miss the button in the triggers.

            I might end up getting the new Steam Controller, but I wish they would’ve put the left thumbstick a bit higher and the D-pad a little lower. But since I already use a DS4 and have been considering a DS5, this is a natural upgrade for me.

    • dukemirage@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      16 hours ago

      I’m sure the team gathered some proof in usability and ergonomy tests before deciding on an option. After all, the controller needs to adapt to many possible layouts, not just for right-handed avatar movement.